A downloadable game for Windows, macOS, and Linux

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NOTE for Mac OS users: You will need to download the game's engine separately and perform a manual configuration of the game. The instructions are included in the download file (Hedon 1.x.y Source).  I can't guarantee that it will work, but I suppose it's better than nothing.
Linux/Ubuntu version packing and launch script by www.gamersonlinux.com

Devblog/more consistent updates over at - https://www.patreon.com/hedon

^^^ Support me and stay up to date/get neat rewards! Any like, comment or buck is greatly appreciated!

Hedon's is also on IndieDB now - https://www.indiedb.com/games/hedon

Youtube channel - https://www.youtube.com/channel/UCpVqrYHg7-EvneYjonzHEUw

Permission is granted for the use of full video-audio footage from Hedon in order to stream, showcase or review it in any form.



15 Minutes of Gameplay (v1.0.0)

Hedon is an entirely original game designed throughout a fair number of years, first as a concept/fantasy world, and thanks to the Doom modding community - an actual thing in the works.

Why give Hedon a try?

➣ It's an oldschool/boomercore  shooter not by just looks and engine, but by gameplay.

➣ Gory, fast paced shooting, a solid arsenal of weapons and magic items.

➣ Sprawling levels that offer a degree of freedom and don't hold the player's hand. Exploring, hunting secrets, backtracking, patience and having to figure out what to do next is key. Monsters and pickups are hand-placed and vary according to the difficulty you play on.

➣  Original story packed with lots of lore and doubled by a permeating atmosphere.

➣ Original soundtrack ranging from tense to serene ambient, spiced up with bursts of metal. Also, did I mention Alexander Brandon? If you enjoyed the Unreal and Deus Ex soundtracks, you're in for a treat!

➣ Thousands of hours of work put into an original concept, digital drawn graphics (textures, sprites, frame by frame animations etc.), scripting, sound effects and level design, all by a one man dev team aiming to create a unique game with a unique atmosphere.

➣ It's small, portable, easy to set up and play (unzip and go).



My aim is to research classic game design and refresh the valuable bits we've lost in an experience that ultimately rewards the player through learning and investment rather than through mechanically administered gratification.


Hedon is an oldschool shooter, and that's pretty much enough of a description. Fast paced, gory gun play, non linear level design, various aesthetics (forest, caves, forge, barracks, snowy mountain etc.), exploration and learning by yourself is key (puzzles and secrets that reward the player investment in the game and so on).

You may find that Hedon takes a certain amount of inspiration from games such as Unreal, Blood, Thief, Arx Fatalis, Serious Sam etc. but nonetheless aims to be original at all times.



You play as Zan (any similarity with the creator's username is a pure coincidence), a half orc - half demon warrior who wakes up in a caved in tunnel with no memory of how she ended up there. The first episode will focus on our hero's descent into a strange underground world which is threatened by the sudden attack of a massive Cultist force.


☼ LORE ☼

There are certain races and factions populating the world of Hedon.

➣ The Iron Division

A faction of amazon-like orcs and goblins, the Iron Division are the keepers Hedon's greatest secret - the crystal technology. Various magical crystals sprawl across the underground, providing energy, heat, oxygen and often forming entire biomes around them. Combining this power with crafting and the ancient art of magic, the Iron Division has founded a whole new civilization within their mountain stronghold known as Valc.

➣ The Cultists

Fallen to sin, the raving husks of what were once human now worship various figures of the Underworld. Little can be done to cull their addiction to pain and suffering. Little but a spray of frag fire or an explosive bolt that is...

➣ The Demons

Chaotic Demons dwell in the deepest parts of Hedon, lashing out at the weaker minds of the inhabitants of the Overworld. Along the ages, they have subdued entire towns to become their cultist slaves and feed their endless hunger through pain and suffering. Demons only care about feeding, and they will stop at nothing to do so.

➣ The Earthborn

Ancient dwellers of the underground, Minotaurs and Dwarves have built their own civilisations, ever clenched in warfare with the Demons spawning from below. However, their great cities and lore were lost hundreds of years after their inevitable defeat in front of hell's armies, and now they have been scattered and forced to live in small clans and towns.



iamfailtacular - story collaboration/world building, brainstorming

Akhzul - Hedon's OST dedicated composer. A one guitar man band.

Alexander Brandon - The man himself. If you enjoyed the soundtracks of Deus Ex or Unreal, then you're in for a few pleasant surprises. I bought few licenses for some of his personal tracks (and other songs that didn't make it in Deus Ex/Unreal) and fit them into Hedon!

Breathelast - A band of underground sharks who pitched in with instrumental tracks of their songs. Also one of my favorite bands ever.

Methadone Skies - Another solid band from the underground, guilty of creating permeating musical atmospheres.

Shivaxi & Xenofish - 5 Michelin Star chef and his cool friend who made an awesome remix for Alexander Brandon's Underworld.



Engine: GZDoom
Coding/Scripting/Resource Management: SLADE3
Level Design: GZDoom Builder
Graphic Design (Textures, Sprites, Animations etc.): Adobe Photoshop Elements 8, Clip Studio Paint
3D Modelling: Blender
Sound Editing/Recording/Mixing: Audacity


Download NowName your own price

Click download now to get access to the following files:

Hedon 1.2.0 Win 64-bit.zip 235 MB
Hedon 1.2.0 Win 32-bit.zip 234 MB
Hedon 1.2.0 Source.zip 229 MB
Hedon 1.2.0 Linux 64-bit.tar 237 MB

Development log


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You've done a fantastic job on this. I haven't gotten through the entire game yet, but I'm gonna download the 1.1.0 version here and play through again on a higher difficulty.

Quick question; On Map07 - Parapet, there are 4 secrets listed. I found the three 'obvious' ones, the closet, the closet's closet, and the hidden potion of might. I couldn't find the fourth one so I got nosy and highlighted the secret sectors. Is that correct that it's somewhere in the grotto connecting the level exit, barracks and crystal ward building? I can't seem to find any way to actually trigger that secret, if there is indeed a way.

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Let's see if you can figure it out  in 1.1.0, I made few changes that should better guide players to getting it.  :^)

(1 edit) (+1)

Just found it on the second play through! It wasn't another pinup sadly, but well worth the search nonetheless. ;D

I also had an issue during the first boss battle, where the music track played once and didn't loop again. Might have been a symptom of my quickloading, though.

Damn it, you're not the only one who had the music loop problem, and I have no idea what may cause it or how to fix it. Trust me, I racked my brain along with some of the testers and nothing seemed to work. :s


Beautiful, I forgot how awesome such games were or.. are :) Youtube video coming up, but I'm ging to make sure that I don't spoil anything because that mine... I laughed my ass off when I found what I had to do... and I didn't find it for minutes... xD


Oh wow, just as I released 1.1.0. Can't wait for any video about it, make sure to share it here too!


Speaking of videos, I suggest you put somewhere a written "Video Policy" because you know Youtube can be kind of crap sometimes managing Copyright, but if you explicitly allow people to make videos we can protect ourselves from trolls who strike channels for fun.


Will do, thanks for the heads up!


Haha yeah, but I just left the mines so i'm not that far yet :3 there are already a few videos out there about your game :) one of them also skipped the spoilers :P they are nice and explain what your game is about. Some even compared it to Doom ;)


This is holy. This is quality.