Hello I bought the commercial Version 1.5.2 and whenever I launch the game I get the message. "Very fatal error Access violation"
A downloadable game for Windows and Linux
Permission is granted for the use of full video-audio footage from Hedon in order to stream, showcase or review it in any form.
Hedon mixes old school/boomercore elements with current gen design. This means:
➣ Sprawling levels that offer a degree of freedom and don't hold the player's hand. Exploring, hunting secrets, backtracking, patience and having to figure out what to do next is key. Monsters and pickups are hand-placed and vary according to the difficulty you play on.
➣ Original story packed with lots of lore and a focus on subtle details and world building, all doubled by a strong atmosphere.
➣ Gory, fast paced shooting, a solid arsenal of weapons and magic items. Combat is projectile-based, movement is essential, enemies are unique and vary in type and abilities. There is no leveling up, no talent trees, no gradual upgrades - you are in full charge of your skill.
➣ Original soundtrack ranging from tense to serene ambient, with occasional bursts of metal. Later in the game you will also hear some of Alexander Brandon's personal tracks that never released in Unreal and Deus Ex!
➣ Thousands of hours of work put into an original concept, digitally hand-drawn graphics (textures, sprites, frame by frame animations etc.), scripting, sound effects and level design, all by a one man dev team aiming to create a game with a strong personality and feel.
➣ Over eight hours of good old singleplayer action with five difficulties including Brutalizing, which changes the gameplay to allow interesting second playthroughs (different fights & pick-ups, companions etc.) and Bearzerk, which radically changes the combat by replacing guns with new melee weapons.
➣ It's very light on storage (under 300mb) and well optimized for the GZDoom Engine.
Hedon is built upon elements of classic game design, most importantly the idea that the player needs to be treated with maturity by the game, which should never function as an automatic gratification machine, and require a degree of investment to be fully enjoyed.
You will be dropped in a hostile world that has its own workings, characters and intrigues, and you will be expected to fend for yourself. The build up is slow and steady, the story is simple but consistent, the combat is fast paced and ruthless. You will sometimes find yourself lost in a non linear level design with various aesthetics (forest, caves, forge, barracks, snowy mountain etc.) where exploration and learning by yourself is the key to improve.
You may find that Hedon takes a certain amount of atmosphere, gameplay, color and inspiration from games such as Unreal, Blood, Thief, Arx Fatalis, Serious Sam etc. but nonetheless aims to be original at all times.
You play as Zan, a half Orc - half Demon warrior who wakes up in a caved in tunnel after a convoluted hellish vision, with no memory of how she ended up there. The first episode will focus on our hero's descent into a strange underground world which is threatened by the sudden attack of a massive Cultist force.
There are certain races and factions populating the world of Hedon.
The Iron Division
A faction of amazon-like Orcs and Goblins, the Iron Division are the keepers Hedon's greatest secret - the crystal technology. Various magical crystals sprawl across the underground, providing energy, heat, oxygen and often forming entire biomes around them. Combining this power with crafting and the ancient art of magic, the Iron Division has founded a whole new civilization within their mountain stronghold known as Valc.
Fallen to sin, the raving husks of what were once human now worship various figures of the Underworld. Little can be done to cull their addiction to pain and suffering. Little but a spray of frag fire or an explosive bolt that is...
Chaotic Demons dwell in the deepest parts of Hedon, lashing out at the weaker minds of the inhabitants of the Overworld. Along the ages, they have subdued entire towns to become their cultist slaves and feed their endless hunger through pain and suffering. Demons only care about feeding, and they will stop at nothing to do so.
Ancient dwellers of the underground, Minotaurs and Dwarves have built their own civilizations, ever clenched in warfare with the Demons spawning from below. However, their great cities and heritage were lost hundreds of years after their inevitable defeat in front of Hell's armies, and now they have been scattered and forced to live in small clans and towns.
Akhzul - Hedon's OST dedicated composer. A one guitar man band.
Alexander Brandon - The man himself. I bought few licenses for some of his personal tracks (and other songs that didn't make it in Deus Ex/Unreal) and fit them into Hedon!
Breathelast - A band of underground sharks who pitched in with instrumental tracks of their songs. Also one of my favorite bands ever.
Methadone Skies - Another solid band from the underground, guilty of creating dreamlike musical atmosphere.
Shivaxi & Xenofish - 5 Michelin Star chef and his cool friend who made an awesome remix for Alexander Brandon's Underworld.
Rachael - hGZDoom Engine fork programming and compilation.
Daerandin (Daniel Jenssen) - Linux version compilation and testing.
Freeware Linux/Ubuntu version packing and launch script by www.gamersonlinux.com
Engine: GZDoom (hGZDoom fork)
Coding/Scripting/Resource Management: SLADE3
Level Design: GZDoom Builder
Graphic Design (Textures, Sprites, Animations etc.): Adobe Photoshop Elements 8, Clip Studio Paint
3D Modelling: Blender
Sound Editing/Recording/Mixing: Audacity
- OS: Windows 64-bit | Linux 64-bit (Ubuntu 18.04 | Mint 19 | Debian 10)
- Processor: 2.4 GHz Dual-Core
- Memory: 4 GB RAM
- Graphics: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
- Storage: 300 MB available space
- Additional Notes: In case of black screens or invisible sprites for AMD cards, make sure your drivers are up to date!
|Updated||26 days ago|
|Release date||Mar 21, 2019|
|Made with||Blender, Adobe Photoshop, Audacity, Clip Studio Paint|
|Tags||Atmospheric, Exploration, Fantasy, Female Protagonist, Gore, orc, Pixel Art, Retro, Story Rich|
|License||GNU General Public License v3.0 (GPL)|
|Average session||About an hour|
|Accessibility||Subtitles, Configurable controls|
|Links||Steam, Patreon, Twitter, YouTube, Homepage|
In order to download this game you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
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Hey, which version did you get, Windows or Linux? Also, how did you launch, via itch.io or via the launcher in the game? (There's different launchers for each version, that's why I'm asking). I just noticed that the builds aren't properly labelled for their OS, but I suppose you could choose which one to download.
If you're sure you're launching the right version, see if you can paste the entire error so I can figure out what's causing it.
Are you using a dedicated graphics card or the integrated Intel thingy? You need a graphics card capable of supporting OpenGL 4.0 to run Hedon with this version of the engine. Also, can you check if the freeware version runs for you?
If you're below requirements, contact firstname.lastname@example.org and I'll try to make you a custom build on an older engine version, although I can't promise it will work without any (minor) bug.
I'm playing the Steam version of the game, and I'm loving it!!! I've not finished it yet, so I'm not reading anything about it to avoid spoilers.
I just wanted to ask a question: when you say that this is "Episode One", does that mean that more Hedon episodes are gonna come in the future?
Yes, I've recently started working on the next episode, but the game was planned in at least three parts from the get go.
Is version 1.4.0 expected to release on the itch.io version soon? I noticed it released on the Steam version a week ago, but I'm uncertain if it takes longer to upload new builds to itch.
I might release it here too, have to check some stuff before, though. I'm basically not sure if I can have both a free and paid version on the same itch page.
I said to a friend of mine that this game was so good, I'd buy it if I could. Now I can. So, I will. Enjoy the money, you deserve it! This is a damned fine game.
If I buy the game, can I use the freeware savefiles ? I am enjoying the game a lot so far. Also wondering if you plan to expand on the universe ?
No, sadly you won't be able to use the files. You can always finish the freeware version and then play on the hardest difficulty on the Steam version for a different experience or something. You could also use cheats to select the level and attempt to restore your gear.
Next update will land somewhere in July, and I hope to add the paid version here on itch as well.
Awesome as heck game, but whenever I try to exit the first level, the game crashes and GZDoom asks me to send a report. Not sure what to do so some insight would help.
Never heard of this problem before, does GZDoom issue a crash log or something?
I feel obligated to ask, what's with the trend of early releases on Itch graduating to Steam exclusivity? No offense or anything, I just prefer having the standalone backup and it strikes me as odd when a standalone exists but ends up abandoned.
I'd put the full version here too, but I think itch has some issues and you can't have both a free and a paid version of the game at the same time on the page. I will try to bring it here too but as I said with the GoG plans too, I am simply busy 24/7 these days to be able to handle anything more than I currently am.
Yo! I'm about halfway through the Steam version right now and I gotta say I love it to bits. I saw you mention that more content is coming, and while I don't know exactly what that means you have planned, I thought I'd put myself out there and offer some music. I started making music about 9 years ago with Alexander Brandon as my main inspiration and have since also delved into metal and ambient among others. I already have a bunch of material and am more than willing to make more. If you're interested, of course hit me up - but I understand if you've already got what you need :)
Hey there, I mostly have what I need but feel free to mail me at email@example.com and show me your work, I'd probably enjoy it a lot :^)
This was solid in every way. Art design, level design, gameplay, world building. It's great! I've been on an old-school shooter kick lately (Heretic and Blood especially), and this fits the bill perfectly. Picking up the Steam version ASAP.
Much appreciated, there aren't a lot of changes/new stuff right now, but more will come in time for the Steam version :^)
I had to put off picking it up until last night, but I'm super happy to have this on Steam and I look forward to future updates!
When I have a great time playing through a few levels of a game more than once (on both platforms), it's a sign of some quality gaming entertainment.
Are there any plans to bring the full pay version to Itch.io ?
I will try but I don't promise anything, this month I'm busy 24/7 so I can barely handle managing the Steam part.
Really cool game. I love the mixing in of immersive sim feeling bits of Thief & Arx Fatalis. Atmosphere is really great! The art of the sprites suits the environments too.
The world is actually interesting, somewhat surprising when you've got dwarves & orcs & the like. I'd like to know more about this world.
However something that hurts the immersion is the text: by default it's much too small, and if you navigate thru the 5000 options and resize it, the lines all squash together, making you not want to read the notes strewn about. I realize a lot of this is on gzdoom, but would it be impossible to have cutaway parchment notes with scribbled text as in Thief or various RPGs?
Nitpick aside, absolutely keeping my eye on this as it develops!
Hey, thanks! I am working on the wiki page right now, although it's far from done, but you can find more lore on it - https://hedon.fandom.com/wiki/Hedon_Wiki
Regarding your issue, if your screen resolution is 1920x1080 then you should have a fine text size if you move that slider to 2. I did think about making some custom graphics but that has its own shortcomings unfortunately.
There seems to be an issue with the Linux archive. When trying to install the game through the itch app, it complains about "invalid tar header" and checking the file it does indeed seem to be a gzipped tar file, not a regular tar file.
I think renaming the file to the proper ending of "Hedon 1.2.0 Linux 64-bit.tar.gz" should fix this.
Thanks for the heads up, I've updated the file. Is it working now? Also can you please check if it still works by simply downloading the file?
You've done a fantastic job on this. I haven't gotten through the entire game yet, but I'm gonna download the 1.1.0 version here and play through again on a higher difficulty.
Quick question; On Map07 - Parapet, there are 4 secrets listed. I found the three 'obvious' ones, the closet, the closet's closet, and the hidden potion of might. I couldn't find the fourth one so I got nosy and highlighted the secret sectors. Is that correct that it's somewhere in the grotto connecting the level exit, barracks and crystal ward building? I can't seem to find any way to actually trigger that secret, if there is indeed a way.
Let's see if you can figure it out in 1.1.0, I made few changes that should better guide players to getting it. :^)
Just found it on the second play through! It wasn't another pinup sadly, but well worth the search nonetheless. ;D
I also had an issue during the first boss battle, where the music track played once and didn't loop again. Might have been a symptom of my quickloading, though.
Damn it, you're not the only one who had the music loop problem, and I have no idea what may cause it or how to fix it. Trust me, I racked my brain along with some of the testers and nothing seemed to work. :s
Beautiful, I forgot how awesome such games were or.. are :) Youtube video coming up, but I'm ging to make sure that I don't spoil anything because that mine... I laughed my ass off when I found what I had to do... and I didn't find it for minutes... xD
Oh wow, just as I released 1.1.0. Can't wait for any video about it, make sure to share it here too!
Speaking of videos, I suggest you put somewhere a written "Video Policy" because you know Youtube can be kind of crap sometimes managing Copyright, but if you explicitly allow people to make videos we can protect ourselves from trolls who strike channels for fun.
Haha yeah, but I just left the mines so i'm not that far yet :3 there are already a few videos out there about your game :) one of them also skipped the spoilers :P they are nice and explain what your game is about. Some even compared it to Doom ;)
This is holy. This is quality.